One name per line, one button, one fair draw. Every order is equally likely — drawn with your browser's cryptographic random number generator and revealed last pick to first, just like draft night.
A randomizer hands somebody the first pick for doing nothing — and it can be rerolled until the commissioner likes the result. The Proving Ground replaces the draw with a real competition: your whole league takes the same 6-minute test or plays the same skill game on their phones, one attempt each, server-enforced. Highest score picks first, and nobody can argue with it.
Set up a real competition — freeEnter your league's team or manager names, one per line, and hit shuffle. The order is drawn with a Fisher–Yates shuffle seeded by crypto.getRandomValues — the same class of randomness browsers use for security keys — so every possible order is exactly equally likely. No weighting, no house thumb on the scale, and your names never leave the page.
Random is neutral, but it isn't fair in the way competitors mean the word: the person who gets the 1.01 did nothing to deserve it, and the person picking last did nothing wrong. If your league puts real money in, the draft slot is the single most consequential thing decided before kickoff. A six-minute competition — same questions, same clock, one try each — turns that moment from a coin flip into a result. That's what The Proving Ground is for.